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- cur_level_num = 118
-
- dofile("everything.lua")
-
- local path = {
- -49.1199, 0.806695, 0,
- 4.365, -1.38115, 0,
- 57.7147, -0.906721, 0,
- 4.01653, 0.868676, 0,
- }
- c_add_a_path("pathendoo", 0, 100, 100, 0, 0, 0, path)
-
- function LEVEL_start()
- ticker = 0
- pylon_start("egg-1",90.0)
- floor_start_random()
- player_start( 52.7102 , -0.373093 , 0.0 )
- end
-
- function LEVEL_gameloop()
- everying_gameloop()
-
- if ticker == 500 then
- actor_plopper( "pathfly_tiny", 60,0,15, -50.7079,-38.9025,28.104,-25.3223, -90.0,0.0, "pathendoo" )
- end
-
- if ticker == 900 then
- actor_plopper( "turret-1_sma", 1,0,0, -38.3818,-38.3818,33.5112,33.5112, -90.0,0.0 )
- end
-
- if ticker == 900 then
- actor_plopper( "turret-1_sma", 1,0,0, -38.3818,-38.3818,-33.7675,-33.7675, -90.0,0.0 )
- end
-
- if ticker == 1400 then
- actor_plopper( "turret-1_sma", 1,0,0, -10.0524,-10.0524,40.693,40.693, -90.0,0.0 )
- end
-
- if ticker == 1400 then
- actor_plopper( "turret-1_sma", 1,0,0, -10.0524,-10.0524,-40.6839,-40.6839, -90.0,0.0 )
- end
-
- if ticker == 1900 then
- actor_plopper( "turret-1_med", 1,0,0, 17.6796,17.6796,33.4872,33.4872, -90.0,0.0 )
- end
-
- if ticker == 1900 then
- actor_plopper( "turret-1_med", 1,0,0, 17.6796,17.6796,-33.1584,-33.1584, -90.0,0.0 )
- c_no_more_beasties_to_come()
- end
-
- end
-
-